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Tournament Details

SSB:M 2v2 2-Stage

in terms of the Super Smash Brothers: Melee 2v2 tournament it will be broken up into stages.

Terminology definitions:
A game will consist of stock lives and timelimits determined per stage of the tournament
A match will consist of a set amount of games determined per stage of the tournament
A match will be between two teams, each team consisting of two players

If you are not present for the beginning of a match you will forfeit the tournament; we will not wait for you, this is why we have a schedule

We will only accommodate up to 12 teams


Stage 1: Round Robin

The pool of entrants will be divided into Groups of 6. Each group of 6 will play a Round Robin series against those in the group. Only one group will play at a time. There will be no breaks during this Stage if you are in the middle of completing your Round Robin series. We will have a general 10 minute break after this Stage.

In the event that there is a pool of players that is not easily divisible by 6, the following will happen:
-If the remainder is 3 or more, they will form a group and play out a Round Robin series
-If the remainder is 2 or less, we will award two players a buy into Stage 2 at the discretion of Tournament Administration

In this stage a match will consist of 1 game. A game will consist of 3 stock lives and a 5 minute timelimit. The map is negotiated between the two teams at game creation time, if there is a dispute a Tournament Administrator will pick a map at random.

The top two teams from each group will advance to Stage 2.

There will be a 10 minute break before Stage 2 starts.


Stage 2: Round Robin

The entrants for this stage will be slotted into a Round Robin bracket. We ask that players avoid taking breaks at this stage.

In this stage a match will consist of 1 game. A game will consist of 4 stock lives and an 8 minute timelimit. The map is negotiated between the two players at game creation time.

First and Second place will be determined by win/loss scoring in the Round Robin Series.
If a tie for first place exists the tied teams will face-off in an additional match to determine first place, same format as Stage 2.
If a tie for second place exists the tied teams will face-off in an additional match to determine second place, same format as Stage 2.


Rules:
-All games will be played on Nintendo Gamecube systems provided by LANified!
-All players will show professional courtesy to one another
-All characters are allowed
-Teams may not change rosters once a tournament has started
-A game DOES NOT begin until BOTH teams have finalized their character selection, a game starting before both teams are ready will be reset ONLY ONCE. We do not tolerate abuse of this system and may eject a team from a tournament if they do.
-All items are off
-All player slots are allowed in no particular order
-All players are expected to bring their own controllers compatable with the Nintendo Gamecube system, we advise against wireless controllers due to interferance
-Players are disallowed from intentionally stalling a game, if you are not prepared to fight you will be disqualified from the tournament without refund
-Players that cause their opponents to lose control of their own character in a game-breaking nature (IE: Freezing) shall be disqualified from the tournament without refund

Allowed Maps:

  • Yoshi's Story
  • Fountain of Dreams
  • Battlefield
  • Final Destination
  • Dream Land


Textbook definitions can be found at:
Round-Robin: http://en.wikipedia.org/wiki/Round-robin_tournament

Game & Event Details

Super Smash Brothers Series (Details...)

Arena List:

  1. Yoshi's Story
  2. Fountain of Dreams
  3. Battlefield
  4. Final Destination
  5. Dream Land

LANified! 13: The Swarm (Details...)

Event Summary